March 09, 2014
— Gang of Gaming Morons! Glad last week is over.

• Pretty cool write up about the death of Irrational Games.
• New Watch Dogs trailer and release date (May 27th)
• Sony announced that they've sold 6 million PS4 units.
• New clip from the upcoming SOMA, the new game from Frictional Games (Amnesia and Penumbra)
• So Namco and Level 5 has shipped 1.1 million units of No No Kuni for the PS3.
• What happens when you give up caring about balance in fighting game? You get Ultra Street Fighter IV Ediiton Select
• Videogames Live announced more stops on their 2014 tour
• Kenji Inafune announced his next totally not a MegaMan clone game titled Azure Striker Gunvolt
• Amy Hennig (Uncharted series) has left Naughty Dog
• Jack Tretton (SCEA President has left Sony. Shawn Layden to take his place.
• Disney has cut a fourth of their gaming and internet division staff.
• New Dragon Age Inquisition trailer showing off environments
• Why anyone would want to reboot Shaq-Fu is anyone's guess but at least they're not using their own money as it's a IndieGoGo project
Finally made my way through Out There and got the bad ending. I really dig it but after awhile, you really wish there was a bit more to it as there is a limit in how many times you can sit through doing the same three tasks over and over again (drill planet, buy upgrades and move to new solar system). Sure it looks pretty in a 60's pop art look and the random events help to add a little spice but it becomes a bit boring.
Been playing this music based FPS that is currently in Alpha which I can't talk about since it's NDA to all hell which kinda sucks as there is quite a bit of interesting stuff going on in it.
DARK SOULS 2 (360 & PS3) - Oh how I hate that the PC release isn't coming till next month but I have to make due. At least for the first half of the year, this is the biggest release IMO. This is pretty much a direct sequel to the first game and it looks so damn good. It's a third person action-rpg and you will die a lot. That being said, it's FROM so expect some FPS chugging and questionable looking assets for the console versions.
TitanFall (Xbox One & PC) - Well, Microsoft is banking pretty damn hard on this being a huge hit that moves some consoles. As someone who has played in the alpha and beta, it's a ton of fun that is really only hampered by the fact that the game is pretty ugly (even downsampled from 4K on a PC doesn't make it a looker). The campaign mode should be interesting as wrapping a narrative that they're trying to aim for around some standard online multiplayer matches is a concept that is relativily new. 360 owners get it in two weeks.
Yoshi's New Island (3DS) - If you're not tired of the glut of platformers from Nintendo, they're gonna stuff another into your piehole. At least this one has a different art style than all of the Mario games from the last year and no eardrum splitting crying from Baby Mario.
Atelier Escha & Logy: Alchemists of the Dusk Sky (PS3) - Never really got into the Atelier series but it has it's fans. The series main focus is all about item crafting and this one is no different. The game is split into two so you can choose which character to play as.
That's it, catch me on Twitter
Posted by: Gang of Gaming Morons! at
12:24 PM
| Comments (73)
Post contains 928 words, total size 9 kb.
Posted by: The Dude at March 09, 2014 12:27 PM (bStrg)
Posted by: Cat-Snatch-Beavaar at March 09, 2014 12:29 PM (LHgfw)
the software for the headset adapter for the Xbox One needs fixing. Too much crackling on sound.
Posted by: The Dude at March 09, 2014 12:30 PM (bStrg)
Posted by: boulder toilet hobo at March 09, 2014 12:32 PM (9gFMq)
Posted by: Cat-Snatch-Beavaar at March 09, 2014 04:29 PM (LHgfw)
Jeb Kerman, one of the greatest green guys I know. I'll probably be voting for him in 2016
Posted by: The Dude at March 09, 2014 12:32 PM (bStrg)
Posted by: Lincolntf at March 09, 2014 12:33 PM (ZshNr)
Posted by: Inspector Cussword at March 09, 2014 12:33 PM (kAvHW)
Posted by: Lincolntf at March 09, 2014 04:33 PM (ZshNr)
how are you liking Skyrim?
Posted by: The Dude at March 09, 2014 12:34 PM (bStrg)
Posted by: Ben at March 09, 2014 12:36 PM (mwsu6)
Posted by: Lincolntf at March 09, 2014 12:36 PM (ZshNr)
Posted by: Lincolntf at March 09, 2014 04:34 PM (ZshNr)
there is a solution for a puzzle in the dungeon (helps you open a big gold door) written on it. You have to look at it and then rotate to see it
Posted by: The Dude at March 09, 2014 12:37 PM (bStrg)
Posted by: Sandra Fluke at March 09, 2014 12:37 PM (I33is)
I also now own a Dreadnaught in Eve. Hero Nagalfar. Can't wait to shoot some shit with those big fucking guns.
Posted by: Zakn at March 09, 2014 12:37 PM (zyaZ1)
Posted by: Lincolntf at March 09, 2014 04:36 PM (ZshNr)
yeah, the Elder Scroll games are meant to be played as first person games
Posted by: The Dude at March 09, 2014 12:38 PM (bStrg)
Posted by: Zakn at March 09, 2014 12:38 PM (zyaZ1)
Posted by: Lincolntf at March 09, 2014 12:40 PM (ZshNr)
Posted by: Hollowpoint at March 09, 2014 12:41 PM (SY2Kh)
Posted by: Hollowpoint at March 09, 2014 12:41 PM (SY2Kh)
Posted by: Lincolntf at March 09, 2014 04:40 PM (ZshNr)
yeah, it's how you enter the bandit hide out in the dungeon. After you clear that, you take the claw to a guy in Riverwood to complete the quest
Posted by: The Dude at March 09, 2014 12:42 PM (bStrg)
Posted by: AmishDude at March 09, 2014 12:44 PM (xSegX)
Posted by: The Dude at March 09, 2014 12:44 PM (bStrg)
Posted by: Lincolntf at March 09, 2014 12:44 PM (ZshNr)
Posted by: Mirror-Universe Mitt Romney at March 09, 2014 12:45 PM (9JPz+)
Posted by: Cat-Snatch-Beavaar at March 09, 2014 12:47 PM (LHgfw)
Posted by: AmishDude at March 09, 2014 04:44 PM (xSegX)
at least they didn't put balls on his nipples in trying to mocap him flexing
Posted by: The Dude at March 09, 2014 12:47 PM (bStrg)
Posted by: Zakn at March 09, 2014 04:38 PM (zyaZ1)
I was going to ask if anyone had gotten it and what their opinion of it was.
Posted by: buzzion at March 09, 2014 12:48 PM (LI48c)
wheels with three images each? I solved one of those by trying a few
combinations without ever using the Claw. Or is there a different one?
Posted by: Lincolntf at March 09, 2014 04:40 PM (ZshNr)
yeah, it's how you enter the bandit hide out in the dungeon. After you clear that, you take the claw to a guy in Riverwood to complete the quest
Posted by: The Dude at March 09, 2014 04:42 PM (bStrg)
You're going to end up finding a couple other claws through the game as well.
Posted by: buzzion at March 09, 2014 12:49 PM (LI48c)
Posted by: Lincolntf at March 09, 2014 12:50 PM (ZshNr)
Posted by: Naes1984 at March 09, 2014 12:50 PM (LiHKo)
Posted by: Ian S. at March 09, 2014 12:51 PM (102Hx)
Posted by: The Dude at March 09, 2014 12:51 PM (bStrg)
Posted by: Zakn at March 09, 2014 12:53 PM (zyaZ1)
Posted by: Hollowpoint at March 09, 2014 12:54 PM (SY2Kh)
Posted by: The Dude at March 09, 2014 12:54 PM (bStrg)
Posted by: Naes1984 at March 09, 2014 12:56 PM (LiHKo)
Posted by: Hollowpoint at March 09, 2014 04:54 PM (SY2Kh)
didn't really have problems with the camera myself and the QTEs let them be absurd without it being a Metal Gear Solid cutscene fest
Posted by: The Dude at March 09, 2014 12:56 PM (bStrg)
Posted by: grognard at March 09, 2014 12:59 PM (hjKMO)
Posted by: Ian S. at March 09, 2014 01:02 PM (102Hx)
Posted by: Naes1984 at March 09, 2014 01:11 PM (LiHKo)
Posted by: Flikery at March 09, 2014 01:15 PM (xr7eW)
Posted by: Naes1984 at March 09, 2014 05:11 PM (LiHKo)
thankfully there is barely any Desmond in Black Flag but yeah, those sections were always the worse.
Posted by: The Dude at March 09, 2014 01:15 PM (bStrg)
Posted by: Flikery at March 09, 2014 05:15 PM (xr7eW)
I frankly got burned out on it during the long beta
Posted by: The Dude at March 09, 2014 01:16 PM (bStrg)
Posted by: Hollowpoint at March 09, 2014 01:21 PM (SY2Kh)
Posted by: The Dude at March 09, 2014 01:22 PM (bStrg)
Nice. Harmonix's upcoming game looked really interesting to me, and I'm quite interested in checking it out when it's released.
Beat the new Tomb Raider, and it was an overall enjoyable experience, but something makes me like Legends more. I think it was because the older game, while having a lamer plot, did not have the incongruence between story and gameplay that the new one has.
One has you just being an awesome action hero beating the puzzles, shooting the baddies, and saving the world. The other one has you alternate between being a scared inexperienced girl and awesome action hero who takes out dozens of stronger crazed men in hand to hand combat. The former one ends up more believable if just because you primarily use guns.
Though I did think the new Lara is pretty cute. As was her friend Sam.
Posted by: ConservativeMonster at March 09, 2014 01:28 PM (M9BzG)
Posted by: Flikery at March 09, 2014 05:15 PM (xr7eW)
I frankly got burned out on it during the long beta
Posted by: The Dude at March 09, 2014 05:16 PM (bStrg)
Fair enough. The longer you wait the more new stuff there will be if you ever decide to revisit. I usually come check out what is new when the new 4 month leagues start.
Posted by: Flikery at March 09, 2014 01:28 PM (xr7eW)
Posted by: ConservativeMonster at March 09, 2014 05:28 PM (M9BzG)
totally wasn't talking about harmonix's upcoming game
and yeah, Megan Farquhar is really hot and Camilla Luddington's moans are a great complement to that Lara Croft model
Posted by: The Dude at March 09, 2014 01:35 PM (bStrg)
Though I did think the new Lara is pretty cute. As was her friend Sam.
Posted by: ConservativeMonster at March 09, 2014 05:28 PM (M9BzG)
Eh, there is very little hand to hand in the new one. Except for possibly the finishing moves wear you end up using a rock to bash their skull in, or using your climbing axe. Its not like she's fighting martial arts badass chick. Without weapons she gets her ass handed to her by those guys.
Posted by: buzzion at March 09, 2014 01:35 PM (LI48c)
Posted by: Naes1984 at March 09, 2014 01:36 PM (LiHKo)
Posted by: Naes1984 at March 09, 2014 05:36 PM (LiHKo)
doesn't help that the components of the new consoles are weak knees.
Then again, I stand by my thoughts that in 5 years I would not be shocked in the least if that there are no new consoles after this. Frankly as a shareholder, I don't see Sony lasting 5 more years in the console market and I would be surprised if Microsoft doesn't morph the XBox brand into something new.
Posted by: The Dude at March 09, 2014 01:48 PM (bStrg)
Posted by: Naes1984 at March 09, 2014 01:57 PM (LiHKo)
Posted by: pilot141 at March 09, 2014 02:08 PM (nPwzA)
Posted by: Polliwog the 'Ette at March 09, 2014 02:11 PM (GDulk)
There is plenty to disagree with there. The claim that this is the first console generation to not be more advanced than shipping PCs is simply nonsense. DX9 GPUs had been shipping for two years when the Xbox 360 was launched. The strength of consoles is not to be state of the art but rather to make reasonably recent tech into a mass market commodity where every machine is an identical target for developers to be fully exploited, rather than the highly variable and ever changing PC market, where it is nearly impossible to ship a game with an adequate amount of testing. (Though updates have become common for consoles as well, but sheer bugginess tends to be far less.)
And six million units sold in the first six months of availability? How is that bad compared to past products? Especially when the poor economy and the increased range of competing gaming platforms is considered? When the Xbox 360 and PS3 were launched in 2005 and 2006, if you spoke of mobile gaming anyone would understand that to mean the NDS and PSP, because games on phones were a tiny niche market and tablets were only target by vertical app makers and ignored by game developers.
Posted by: Epobirs at March 09, 2014 02:24 PM (bPxS6)
Posted by: buzzion at March 09, 2014 04:49 PM (LI48c)
10 dragon claws in total. Like almost all puzzles in Skyrim, the only difficulty comes from missing something right in front of you (in this case, that the solution can be viewed on the claw in your inventory). I'd rather they hadn't bothered having puzzles at all.
Posted by: DKCZ at March 09, 2014 02:31 PM (kDEap)
Posted by: Zakn at March 09, 2014 02:33 PM (zyaZ1)
Every time Nintendo released a product at too high a price it bit them in the ass. The Virtual Boy could have been a modest success if its price were around $125 instead of $200. Worse, the far more straightforward success of the 3DS was almost lost to launching at too high a price.
The Wii was plainly not in the class of the Xbox 360 and PS3 but the price was only $200, which allowed a lot of consumer to make an impulse buy to try out the novel motion controllers, which really didn't work very well in the first iteration, and Nintendo ended up selling an immense number of systems and a good pile of software to go with it.
If the Wii U were instead released as the $200 Wii HD with the existing Motion+ controller and the GamePad as an optional accessory, they'd likely have an installed base four or five times greater than that of the Wii U. In Japan, the GamePad is offered separately for around $150, which suggests a $200 Wii HD was very doable. Not only would it have continued to build on the Wii, it would have been more acceptable for those who still wanted access to Nintendo franchises but would consider a PS4 or Xbox TBA their primary platform.
Posted by: Epobirs at March 09, 2014 03:00 PM (bPxS6)
and yeah, Megan Farquhar is really hot and Camilla Luddington's moans are a great complement to that Lara Croft model
Posted by: The Dude at March 09, 2014 05:35 PM (bStrg)
Heh, then that's a second musical game to look forward to then.
Posted by: ConservativeMonster at March 09, 2014 03:01 PM (M9BzG)
Posted by: buzzion at March 09, 2014 05:35 PM (LI48c)
There's not a huge focus on hand to hand, but it's there - especially with the dodge->instakill moves you pick up later on.
What I'm trying to get at is that the story they wanted to tell and the game mechanics they provide don't seem to mesh well together.
The early game makes you do a little bit of stealth to emphasize your vulnerability - but there's no real way to finish the game very stealthily. By the end-game, you're a strong fighter who can 1v10 and can go in guns blazing.
This is typical of action games and not that big a deal in of itself, but it contrasts too much with the start of the game where they emphasized Lara's inexperience/vulnerability. I think the game goes too quick to let her "naturally" grow into being a badass.
It doesn't help that I've learned a bit of the physical differences between men/women somewhat recently. This probably wouldn't have bothered me 3 years ago. (And I still like the idea of female combatants in a game setting)
Posted by: ConservativeMonster at March 09, 2014 03:32 PM (M9BzG)
Posted by: Zakn at March 09, 2014 03:45 PM (zyaZ1)
Posted by: Patrick from Ohio at March 09, 2014 03:48 PM (b6koZ)
Posted by: Pilot141 at March 09, 2014 04:26 PM (nPwzA)
Posted by: NWConservative at March 09, 2014 04:30 PM (v1aZu)
Posted by: James Grimaldi at March 09, 2014 05:26 PM (rOwRF)
Posted by: Mephitis at March 09, 2014 05:41 PM (GLwVs)
Posted by: artisanal 'ette at March 09, 2014 06:14 PM (IXrOn)
Posted by: artisanal 'ette at March 09, 2014 06:16 PM (IXrOn)
$60 games are just items that are too new to be properly debugged. I haven't paid over $30 for a game more than a dozen time in nearly 35 years of shopping. Nearly all of those occasions were a game released with a newly launched machine, without which it would be useless. (The SNES with Super Mario World bundled for $200 was a great value, which Nintendo seems to have forgotten.) The rare other occasion was when I was in a deep depression and decided to buy a new SNES RPG instead of food.
Everything turns up cheap eventually. If you're big on the latest online multiplayer experience this can be a problem but not for me.
Posted by: Epobirs at March 09, 2014 07:04 PM (bPxS6)
Interesting thing they had was a piece from Destiny, the currently-in-development game from Bungie. Had some clips, too. Looked kinda like Halo but on a desert-ish world, with aliens and such.
Hearing the Liberi Fatali live is out of this world. Jawdropping.
The other one that I really enjoyed was from Earthworm Jim. Tommy Tellirico (who runs VGL and plays electric guitar) composed that as well - the arrangement they did was really, really good.
We didn't get a special guest this time unfortunately. Got to see Laura Intravia (Flute Link) last time - she's quite talented. Also didn't get the Classic Game Medley, which is always good for a laugh.
Highly recommended to go see if you can!
Posted by: Jabari at March 09, 2014 10:00 PM (eLSfW)
Posted by: Carlos at March 10, 2014 04:01 AM (LW4Ow)
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Posted by: Adam at March 09, 2014 12:26 PM (Aif/5)