May 26, 2013
— Gang of Gaming Morons!

So Microsoft revealed the console to the mass consumer (reveal to the gamers is at E3) this past Tuesday and for all the rumors, I kinda expected something revolutionary instead of evolutionary. Slightly disappointed in that regards but did they show anything off to make me interested?
Controller - Of course, it being a controller that isn't in your hands, all you can go by is photos and hands-on write-ups so this may change once I buy one this fall. But I really dig what I'm seeing and reading, even if it's more of a evolution instead of a revolution compared to the DS4 but when it's improving my favorite controller this gen, I'm quite happy. Thank God that someone is renaming the outdated start and select buttons. Sure, not sexy and not even adding anything new but it's about damn time. Really dig the sticks on the controller, especially with the grip pattern they chose. My hands tend to sweat quite a bit playing games and with the amount that the sticks show, my right thumb shouldn't slip as easily since I use the side of the stick instead of it's top. No more damn saucer shaped dpads, please. Make them clicky without a mush feeling, which apparently they did. I like that the battery pack is integrated in the design instead of what felt like an after thought where it threw off the balance of it. The only things I really feel unsure about is the design of the triggers and moving the system button to the top. Though occasionally in the heat of the moment, you can find yourself struggling to hit the bumpers, the actual triggers were perfect with how smooth they were. Most definitely something that you can't tell till you've had some time with it in your own hands. That system button is frigging HUGE and going to be a bit of a chore to hit if needed (though with Kinect, that problem shouldn't be too big). Also with moving it, it makes the controller look like it's too sparse. Though obviously not with it's innards (especially with a Wi-Fi direct setup and two extra motors also being crammed into it) but it really looks like there is a lot of wasted space though it will make licensed controllers look better due to the extra real estate.
Box - Like everyone else, when I saw it on the stream, the first things that went through my head was "That thing is frigging HUGE" and "Could totally throw that in my av stack". Then I saw the Wired photos and realized that the thing isn't actually that big (designer said that it has about a 10% increased footprint compared to the launch 360 and at least as silent as the slim remodel). As for the looks, they really grew on me. I'm getting older, I actually like not having my electronics look like toys with green and cheap looking chrome on it. Unless your actively looking for it, it won't stick out. Only things I'm not a big fan of is the amount of USB connections (don't have to go crazy like Sony did with the original PS3 but there doesn't look to be enough) and the lack of HDMI audio out. Totally understand why they went back to having a TOSLINK standard as its still the most used audio connection and even HDMI receivers still have a few toslinks on the back for the gap but it would have been nice for people who can take advantage of it.
UI - Admittedly they didn't show anything new on the look of the desktop but they did show enough new features to make you not notice that much. Throwing together the gaming OS and the Windows OS together with a hypervisor a really nice evolution. Is it new? Of course not as pretty much every other electronic item other than your TV has been doing it for half a decade now (minus the hypervisor in most cases). But throw it onto a TV and with a more robust Kinect package into the mix and it becomes quite interesting. Main thing that they didn't mention that bummed me was that with time, the Kinect's speech reconition will become better over time by it's dictionaries learning from users using it (it's how Apple's Siri works). You expect it but not mentioning it raises my eyebrow as even though it's old tech, it still makes for a decent sizzle throwaway mention.
Azure aka "cloud" - More hypothetical than anything as it hasn't really been tested in actually being used in gaming outside of Uncharted 2 & 3, Diablo 3 and MMOs (different level compared to the standard saves and media) but this is where tech has been heading so getting it into gaming now (though late) is the right move. Crazy Ken had the right concept with it's CELL but his concept was based on the hypothetical and using tech in its infancy while now a days, cloud computing is quite mature be it not in gaming. Of course this whole plan really comes down to a few things: Microsoft leaning on companies to implement it, eat the cost of running stuff in the cloud, a massive amount of documentation and hands on tech assistance. Yeah, it's some hoops and there will be teething issues since it's new for the majority of game devs but you need you need to pop that bubble sometime.
Tons of First Party and Second Party games - So they announced that they have 15 games, with 8 of them being new IPs currently being developed to be released with in the year. Don't be surprised that some get pushed back but that's a lot of games from Microsoft, especially in a year's time frame though I guess that shouldn't be too surprising since they've opened tons of new studios these last 4 years but that's a nice way to launch a console. And with Phil Harrison touting a billion first party gaming investment for 2013 alone, that's quite a commitment. Now will they be any good? That's a different question but E3 should be fun on the gaming front
Quantum Break - Really happy to see Microsoft give Remedy what looks like a bigger budget than Alan Wake considering how bad Alan Wake actually sold which is a damn shame (it's a humble bundle this week, no reason why you shouldn't play the series and you too can be disappointed in how low people are spending for it). Only got a teaser but that teaser left a very good taste in my mouth. It's the accumulation of the direction that Remedy has been going towards ever since the first Max Payne. And frankly, outside of Twisted Pixel, they're the only ones who would know how to pull something like this off in this day and age, with combining FMV and actual gameplay. Can't wait to see this game more in depth. Hopefully it's a breakout success for them.
Halo TV show - If you can't get anyone to make a movie because of control issues and budgetary concerns, this is the second best option. No idea why Spielberg gave a gaming history lesson or why his name is attached but if his name can get non-gamers to check out a Halo show, that would be nice. In the perfect world, his name would be attached but it's all in the hands of Stewart Hendler who directed the awesome Halo: Forward Unto Dawn web series. Considering how cool watching Forward Unto Dawn was, there was always a sense that this thing really needed a bigger budget and be turned into a film or show.
Kinect 2.0 - Boy is that one sexy beast, not visually of course as it looks really bulky but it's innards and stuff added SDK. With it's increased FOV, most of the complaints of small apartments. Improved depth sensors, better mic array, yada yada yada.....really, watch this video
Family Gold no more - Should have never been needed in the first place but at least your correcting this wrong. Bout damn time
Cons:
So much focus on cable TV - I understand that when it comes to a evolution console, they need to show the new stuff for the sizzle but eh, it kinda muddles their vision to the mainstream. When it comes to digital content in a videogame console eviroment, Microsoft were the first one to push it and yet the big thing to take away from the reveal to non-gamers is all the stuff your doing with your TV overlay, which is kinda sad. And it really didn't clear the air for them that yes, the focus first and foremost is and will always be videostreaming services. Announcing new partnerships on that front would have been very nice and got Microsodt's message out to people who haven't used the 360.
NFL Partnership - For a marketing partnership, this is a good investment (and frankly surprised in how cheap it is) but the whole thing as sizzle was left lacking. Having the MS branding during games is a nice get but showing off the cross promotion on the XBO being a quick fantasy football score breakdown on the side is really weak to say the least. And it doesn't do much more than that until at least the 2014 season when DirectTV's NFL Sunday Ticket exclusivly runs out.
Forza 5 - I like the Forza series but I was really hoping for a PGR reveal. Not having it is akin to Sony not having a RIIIIIIDGE RACER!!! at one of their launches. Makes sense on a sales point though and it does look pretty but would still rather have a PGR
Not showing the Kinect off during the reveal outside of pinching and zooming - Can understand it not being ready for massive crowds but meh, pinching and zooming when I can just do it by voice just doesn't do much for me. But the tech inside is quite good. I guess the good thing in not showing it is that there was no "Ever wondered what the bottom of an avatar's shoe look like?" moment.
Used games - Obviously the vision was to have games tied to a household but this half-stepping is sad. Should have just taken it on the chin all at once instead of dragging it out. I guess as a PC gamer I just don't see the big point in caring but this is where media consumption is at and frankly I still don't care. I want Microsoft's pure unadulterated vision.
Always online - This is another sad item that their half-stepping is muddling. It amounts to "You don't have to be online to use it but yeah, you really have to be online to use it". The daily online checksum is a stupid idea, considering that they are pushing devs to create always online games. At the very least, if they're going to go this route, they should at least just throw in a cheap 3G chip inside for the first gen of the console and subsidize it like Amazon has with their Kindle. A checksum is barely any data that needs to be sent. I get the basics of boiling a frog but eh. Everything is built to always be online these days so I guess I just don't see the point.
That Call of Duty video - This was an event for the mass consumer and Call of Duty is the biggest franchise but damn was that video laughable. And to use it as a show closer was even more laughable considering what was shown. Only saving grace is if you can give voice commands to the dog partner which would be really cool and use the Kinect in a sensible way.
there, that's it for my quick writeup on the Xbox One reveal.
Kerbal Space Program got an update, which I haven't delved too much into it other than creating a new lander which has hilariously made one of the Kerbal become a permanent resident of Duna, forever to drive alone with no destination on the red planet. I'll do a rescue op sooner or later but first I need to build a new space station as my current one of become way too cramped. Greatest thing to come out of the update IMO is the ability of duct taping a seat to rockets and seeing them burn up in the atmosphere. It's for science. If you're interested in KSP, be warned that the 31st is the last day to buy the game and get all of the paid stuff that is coming later and I believe that the price is also going up, so buy now or forever hold your peace. You can buy it directly from them HERE or a copy from Steam HERE
The End of Curiosity has come to a close and this was the video that was inside, sadly it wasn't a picture of Molyneux's balls
and your cosplay photo
Posted by: Gang of Gaming Morons! at
10:10 AM
| Comments (137)
Post contains 2220 words, total size 13 kb.
Posted by: Eaton Cox at May 26, 2013 10:17 AM (QCc6B)
Cosplay photo! Wooooo!
Ribs have been in the smoker for 2.5 hours now....just another three to go, and they'll be about done. Potato salad is ready, beer is on ice. We're go for Memorial Day feast.
Posted by: Sticky Wicket at May 26, 2013 10:18 AM (0IhFx)
Posted by: Eaton Cox at May 26, 2013 10:20 AM (QCc6B)
Posted by: The Dude at May 26, 2013 10:21 AM (vJdyz)
Posted by: movigique at May 26, 2013 10:21 AM (QtuXI)
I don't want to play multi-player games
I don't want to be connected to the internet, that's what my fucking PC is for.
I don't want my game console to "see" me, I control the fucking games with my fucking controller.
I don't want a camera in my living room connected to the internet 24 hours a day.
Total fucking failure.
Posted by: Eaton Cox at May 26, 2013 02:17 PM
I'm with you. I just want to stick a game in the console and play the fucking thing. I like playing solo, me and the fucking game, a pack a smokes, and maybe some munchies.
Posted by: Berserker at May 26, 2013 10:23 AM (FMbng)
Posted by: Niedermeyer's Dead Horse at May 26, 2013 10:24 AM (piMMO)
There are only two episodes left in GoT, so that can't be it.
Walking Dead hasn't even started.
So I'm confused.
Posted by: movigique at May 26, 2013 02:21 PM (QtuXI)
He may have miscounted. And since the premiere is 2 hours its technically 9 episodes.
Posted by: buzzion at May 26, 2013 10:26 AM (LI48c)
The ammo is more plentiful on normal ( I will play again as Ranger, but $5 DLC req is kinda dorky, but that's what they all do, right? ). I'm about halfway through the story I figure and have been stumped three or four times on what it wants me to do, but every time I've obviously figured it out.
Still full price, if you're price conscience, keep it on radar and snatch up when price drops.
Posted by: Yip at May 26, 2013 10:26 AM (/jHWN)
Posted by: eman at May 26, 2013 10:27 AM (cQ4xo)
Posted by: buzzion at May 26, 2013 10:29 AM (LI48c)
Posted by: eman at May 26, 2013 02:27 PM (cQ4xo)
Well Kinect sold well.
And people seem to enjoy it (although I haven't used mine in a few months but I've been so busy I've barely booted up the Xbox.)
MS sees full Kinect integration as the future. And the Xbox as TV tuner was something they tried to push twice now. Once with AT&T (who screwed the pooch royally) and once with Verizon (which I'm told is doing better.)
I do wonder if we'll see MS pushing specialized deals with various content providers as a sort of Trojan "a la cart programming" method.
Posted by: tsrblke at May 26, 2013 10:30 AM (GaqMa)
Posted by: eleven at May 26, 2013 10:30 AM (fsLdt)
Posted by: Tammy al-Thor at May 26, 2013 10:31 AM (zrlmb)
Posted by: Yip at May 26, 2013 10:33 AM (/jHWN)
Posted by: eleven at May 26, 2013 10:33 AM (fsLdt)
Posted by: buzzion at May 26, 2013 10:33 AM (LI48c)
I don't want to play multi-player games
I don't want to be connected to the internet, that's what my fucking PC is for.
I don't want my game console to "see" me, I control the fucking games with my fucking controller.
I don't want a camera in my living room connected to the internet 24 hours a day.
Total fucking failure.
Posted by: Eaton Cox at May 26, 2013 02:17 PM (QCc6B)
every Xbox has been a PC. As for authenticating, it's more of a convenience factor, giving all of your games/media at your fingertips.
Who said you had to play mutliplayer gamers? Though videogaming has always been based on multiplayer from straight up two player pong to highscores, single player isn't going away as some genres don't work with multiplayer. Personally would love to see cloud computing bring more dynamic AI but eh.
That's the way all tech has headed for the last 10 years, online is a facet for modern day tech.
And you can still use the controller, maybe not get the full experience since it's being packed in but the controller isn't going away
It's not, mic maybe but they've already said that that you can disable both mic and camera if you want
Posted by: The Dude at May 26, 2013 10:34 AM (vJdyz)
Posted by: Waterhouse at May 26, 2013 10:35 AM (els09)
Posted by: movigique at May 26, 2013 10:36 AM (QtuXI)
Posted by: buzzion at May 26, 2013 02:33 PM (LI48c)
huh? other than Blow and Cage and using Ustream instead of something like Twitch, I actually liked the PS4 reveal. Don't think they're expanding the buyer base (which I really think is needed with the exploding costs of game development) but as a gaming console, I wrote that I liked what I saw. Now, did I get write something indepth for it? No because that week I was busy with stuff that pays the bills but I was mostly happy with what I saw and wrote that
Posted by: The Dude at May 26, 2013 10:41 AM (vJdyz)
Posted by: eman at May 26, 2013 10:42 AM (cQ4xo)
Posted by: eman at May 26, 2013 02:42 PM (cQ4xo)
no idea, wouldn't surprise me though with Microsoft even if it would be cheaper just to make everything be done locally
Posted by: The Dude at May 26, 2013 10:45 AM (vJdyz)
Posted by: eman at May 26, 2013 10:45 AM (cQ4xo)
Posted by: USS Diversity at May 26, 2013 10:49 AM (hC80d)
Yeah, everything runs online now. But if my phone can't access the 'net, it doesn't mean that I can't access stuff I already downloaded for it. Console gaming in an entirely different beast. If consoles are going to be PCs, I might as well buy a PC...at least you can still patch your old games to work on high end PCs. And Steam software is cheap, video games cost $60.
I have no interest in any of this crap. I'm not mad about it, I'd rather buy a WiiU or stick to portables (like 3DS and PSVita).I don't even play shooters and sandbox games, so it's not like I need an XBox. That's going to be 85% of it's library.
Posted by: Crazee (@Crazizzle) at May 26, 2013 10:49 AM (fBFSb)
Posted by: @PurpAv[/i][/b][/u][/s] at May 26, 2013 10:51 AM (/gHaE)
Posted by: eleven at May 26, 2013 10:52 AM (fsLdt)
Posted by: Crazee (@Crazizzle) at May 26, 2013 10:53 AM (fBFSb)
That's what they WANT you to think.
There's only one way to be SURE.
Diagonal. Cutters.
Posted by: @PurpAv[/i][/b][/u][/s] at May 26, 2013 10:53 AM (/gHaE)
Posted by: EC at May 26, 2013 10:54 AM (doBIb)
Posted by: zsasz at May 26, 2013 10:54 AM (MMC8r)
Posted by: @PurpAv[/i][/b][/u][/s] at May 26, 2013 10:55 AM (/gHaE)
Posted by: eman at May 26, 2013 10:55 AM (cQ4xo)
Posted by: EC at May 26, 2013 10:55 AM (doBIb)
Posted by: Jawknee at May 26, 2013 10:56 AM (TTHMj)
Posted by: Anna Puma (+SmuD) at May 26, 2013 10:56 AM (HdtPo)
Posted by: eman at May 26, 2013 10:57 AM (cQ4xo)
No matter what console gets bought (XB1, PS4, WII-U) it'll have an AMD chip in it. Second look at AMD, or is the whole console market a dying one?
Posted by: The Atom Bomb of Loving Kindness at May 26, 2013 10:57 AM (jqHOY)
http://tinyurl.com/o7g99yu
Posted by: Anna Puma (+SmuD) at May 26, 2013 02:56 PM (HdtPo)
Well call me Mr. J.
Posted by: buzzion at May 26, 2013 10:57 AM (LI48c)
Despite Xboxen having always manifested themselves as scaled-down, specialized PCs, I'm going to have to agree with Angry Joe: with the hard drive installation requirement, the always-online requirement, and the pay wall for game transfers between consoles, the Xbox has made itself redundant to existing PC gamers. The one advantage consoles had over PCs is that you could drop a purchased game disc in and go and that--at least with regard to Xbox--is now gone.
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 10:57 AM (7xeJQ)
Posted by: Navycopjoe (hates MAUI and the fools who go there) at May 26, 2013 10:59 AM (PwTLl)
Posted by: EC at May 26, 2013 02:55 PM (doBIb)
Welcome to the future! http://www.youtube.com/watch?v=t_X49KnN3EI
Posted by: buzzion at May 26, 2013 10:59 AM (LI48c)
-----------------
I'm reminded of a Kurt Vonnegut book where aliens communicated by tap dancing and farting...
Their first contact with earthlings was when one of the aliens landed to warn an earthling that his house was on fire. So, this excited alien comes tap dancing and farting into the guy's house...., the guy grabs a golf club and clouts him. Kinda hard to blame him...
Posted by: JW at May 26, 2013 11:00 AM (aDwsi)
Posted by: EC at May 26, 2013 11:00 AM (doBIb)
Posted by: EC at May 26, 2013 11:01 AM (doBIb)
It was 30 years ago today....
Avalon Hill The General May-June 1983
SQUAD LEADER - GI: ANVIL OF VICTORY release issue. First impressions, design notes, scenario summaries and the usual new game panoply.
And for extra fun, a VICTORY IN THE PACIFIC PBM replay.
Posted by: Laurie David's Cervix at May 26, 2013 11:03 AM (kdS6q)
Posted by: HeatherRadish™, Crankypants Extraordinaire at May 26, 2013 11:03 AM (hO8IJ)
Posted by: @PurpAv[/i][/b][/u][/s] at May 26, 2013 11:03 AM (/gHaE)
Posted by: Kaptain Amerika at May 26, 2013 11:07 AM (a0o+l)
Posted by: eman at May 26, 2013 11:07 AM (cQ4xo)
I just did some "programming" on an old PC using a soldering iron today. Ve haf vays to break your will.
Posted by: @PurpAv[/i][/b][/u][/s] at May 26, 2013 11:08 AM (/gHaE)
Posted by: Anna Puma (+SmuD) at May 26, 2013 11:09 AM (HdtPo)
Wassup with this always online shit? Other than spying on you, I see no purpose.
It's nothing more than Always On DRM. And it's retarded.....the same hackers that learned to circumvent CD checks, earlier learned to circumvent dongle checks, and before that, learned to defeat activation code checks, will eventually defeat this as well.
Posted by: Sticky Wicket at May 26, 2013 11:10 AM (0IhFx)
Posted by: @PurpAv at May 26, 2013 02:55 PM (/gHaE)
$500 like the PS4 will be. Personally hoping for a subsidized contract so I will have cash to pick up both at launch otherwise it's one or the other and then it comes down to if the new game from Remedy's Quantum Break being a launch game (their stuff is system sellers for me)
Dude, do you have a link to the halo movie?
Posted by: chemjeff at May 26, 2013 03:03 PM (BBWjt)
here though frankly, at this point, it better to just stream it on something like Netflix or buy the blu-ray
http://youtu.be/BfJVgXBfSH8
Posted by: The Dude at May 26, 2013 11:11 AM (vJdyz)
Posted by: zsasz at May 26, 2013 11:11 AM (MMC8r)
http://www.pcmag.com/article2/0,2817,2419500,00.asp
Posted by: Anna Puma (+SmuD) at May 26, 2013 11:11 AM (HdtPo)
Posted by: Clemenza at May 26, 2013 11:15 AM (NAYxS)
Posted by: zsasz at May 26, 2013 03:11 PM (MMC8r)
just buy a Raspberry Pi and put PLEX on it, does the same thing and will cost you about $45 with enclosure
Posted by: The Dude at May 26, 2013 11:15 AM (vJdyz)
No matter what console gets bought (XB1, PS4, WII-U) it'll have an AMD chip in it. Second look at AMD, or is the whole console market a dying one?
Posted by: The Atom Bomb of Loving Kindness at May 26, 2013 02:57 PM (jqHOY)
AMD is great--so long as you stay away from their GPUs. Actually, the same could be said for Intel. Not wanting to start an NVIDIA/A[MD|TI] flame-war. Honest, you guys.
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 11:17 AM (7xeJQ)
Posted by: Mr_Write at May 26, 2013 11:18 AM (Fn7Hb)
Posted by: digitalbrownshirt at May 26, 2013 11:18 AM (G1aEt)
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 03:17 PM (7xeJQ)
will never go back to AMD for my GPU, so many firmware headaches lead me to drop them like a bad habit over the years.
And as for AMD, they're not making much money at all on being in the consoles
Posted by: The Dude at May 26, 2013 11:18 AM (vJdyz)
If a Commodore 64 ever fetches six figures, that will be the end of this blog.
Posted by: Cicero (@cicero) at May 26, 2013 11:18 AM (KrRnU)
I checked Newark.com for Raspberry Pis and there are 500+ B-models in stock. I guess the rush is over. Everyone: pick one up now! You'll find some way to make it useful eventually.
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 11:19 AM (7xeJQ)
I can live with that.
If we have SNES in the camps.
Posted by: Methos at May 26, 2013 11:19 AM (hO9ad)
Posted by: zsasz at May 26, 2013 11:20 AM (MMC8r)
Posted by: That Guy at May 26, 2013 11:21 AM (vj51i)
Posted by: zsasz at May 26, 2013 03:20 PM (MMC8r)
just build/buy a NAS media server. Don't think I could go without mine
Posted by: The Dude at May 26, 2013 11:22 AM (vJdyz)
Stupid fanboys
Don't H8
The Cubs suck like Virtual Boy.
Posted by: Methos at May 26, 2013 11:23 AM (hO9ad)
I use a Pi for torrent seeding and a cheapo NAS for data storage. Depending upon the specific digital tuner, it may have drivers available.
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 11:25 AM (7xeJQ)
Posted by: Methos at May 26, 2013 03:23 PM (hO9ad)
but we are the master race and Cubs are worse than the Brewers
Posted by: The Dude at May 26, 2013 11:25 AM (vJdyz)
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 03:25 PM (7xeJQ)
depends on what service you use but may not even need a tuner with providers are finally starting to make their own IPTV apps
Posted by: The Dude at May 26, 2013 11:27 AM (vJdyz)
Posted by: Flatbush Joe at May 26, 2013 11:29 AM (R+6Q+)
Posted by: Methos at May 26, 2013 11:30 AM (hO9ad)
Posted by: Flatbush Joe at May 26, 2013 11:31 AM (R+6Q+)
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 11:31 AM (7xeJQ)
And if anyone cares, today was Reitaisai 10, and Touhou 13.5 and 14 (demo) were released.
Posted by: kartoffel at May 26, 2013 11:32 AM (OgNv0)
Ordered? I'd be surprised if the didn't voluntarily deliver all their info to OfA.
Posted by: Methos at May 26, 2013 11:32 AM (hO9ad)
The controller should turn itself off automatically after a certain period of no communication from the PC. The Xbox actually sends a signal to the controllers to turn them off as part of its shutdown sequence. I haven't seen the PC software but there may be a function to set the waiting period and such.
Posted by: epobirs at May 26, 2013 11:33 AM (kcfmt)
Posted by: Flatbush Joe at May 26, 2013 03:31 PM (R+6Q+)
Soul Caliber still stacks up to modern games.
Dreamcast was such a beast for fighting games with it's NAOMI hardware
Posted by: The Dude at May 26, 2013 11:33 AM (vJdyz)
I much prefer the creative solution that I heard about for a game (I think it was called GameDev Tycoon) where in the story of the game and provided you were playing a pirated copy, pirates make it impossible for you to make money and win. I also once heard about, I think it was a Pokemon game, where there was some ridiculous sound effect that would constantly play if you were using a pirated copy.
Just do something that's small and annoying to combat piracy, not these huge, overarching attempts at suppression that inconvenience those who actually pay for the game.
Posted by: Tom In Korea (author of My Teachers are Zombies, buy it on Amazon.com!) at May 26, 2013 11:33 AM (oJkTX)
Posted by: epobirs at May 26, 2013 11:34 AM (kcfmt)
Posted by: zsasz at May 26, 2013 11:38 AM (MMC8r)
Posted by: movigique at May 26, 2013 11:40 AM (QtuXI)
http://youtu.be/BfJVgXBfSH8
Posted by: The Dude at May 26, 2013 03:11 PM (vJdyz)
Thanks Dude, seems mildly interesting
Posted by: chemjeff at May 26, 2013 11:40 AM (BBWjt)
They will eventually shut off automatically following 5 minutes of inactivity. But, that's still an unnecessary drain upon the batteries.
I do have MS's "XBox 360 Accessories Status" applet installed which, along with the drivers for the receiver and controllers, is the extent of their PC support. The applet shows battery status and connection status (i.e., the number of currently connected controllers) and that's all it does. If they simply added a "shut down controllers" feature then I'd be happy. But, they didn't so I'm whining about it.
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 11:42 AM (7xeJQ)
Posted by: epobirs at May 26, 2013 03:34 PM (kcfmt)
wish it had depth sensors in it but that would blow up the price on it. Greatest thing IMO about the Kinect stuff is it gives an extremely cheap depth sensor to the garage tinkering community and the robotics nerds. Making it cheaper and assessable to get into it is quite commendable in my eyes. Just wish MS would actually feature that stuff to the mass consumers, the Kinect Labs is a nice start if it wasn't buried so much on the 360 UI as currently it's harder to find than the XBLIG
Posted by: The Dude at May 26, 2013 11:44 AM (vJdyz)
Posted by: Dr-Robert at May 26, 2013 11:48 AM (pay47)
Yes, but will it survive in the 'thin' model when the price drops to something that gets my attention?
If the camera is the only complaint (and for me, I just don't want to have anything more to do with microsoft than I absolutely have to) I imagine you can fix it with duct tape.
Posted by: Methos at May 26, 2013 11:49 AM (hO9ad)
Posted by: Ben at May 26, 2013 11:49 AM (e/V6S)
Posted by: Dr-Robert at May 26, 2013 03:48 PM (pay47)
whoa, there was some good writing in that thing.
I'll always bang the drum for Alan Wake (and Remedy), combat mechanics in it were a little limiting but that game hit the sweet spot for me. Wish it wasn't released against RDR and in that holiday season but it is what it is.
Posted by: The Dude at May 26, 2013 11:52 AM (vJdyz)
Thanks for bringing up that point. I wasn't aware of the dual optic nature of the new PS Move/Eye. It perplexed me that the new Kinnect didn't have that--especially since the original appears to be so hated for it's motion detection incapability (lol steel battalion lol).
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 11:53 AM (7xeJQ)
Posted by: Jean at May 26, 2013 11:56 AM (CMlD4)
I was more focused on all the conspiracy mongering going on. "Microsoft wants to spy on me!" Yeah, because you're just so fascinating. Meanwhile, tens of millions of idiots are putting every detail of their lives on Facebook and other sites. What is the point of spying when you can get paid to let people do it voluntarily?
I just wanna play games. Fine, do so. The other features aren't going to stop you from doing that. This whinefest has happened with every console generation as more extraneous features are added. Back in 1999 there actually people complaining about being forced to buy a DVD player if they wanted to play PS2 games. I would ask hem if they liked having high quality video included in a game if used well. Of course, they'd answer. So, it follows that you want a new game system to have codec functionality comparable to a DVD player. And you also want to have a DVD drive to get big games on a single disc, right? Um, yeah. So all that remains to separate this proposed game console from being a DVD player is a bit of software and a playback license. Yeah, but their FORCING me to buy it! Let me introduce you to the Xbox, which requires a $25 accessory to access DVD playback. What are people discussing that machine bitching about? You got it in one, having to pay extra for DVD playback. Whee!
The actual hardware in the X1 that will solely contribute to non-gaming aspects of the machine add to the BOM less than a good meal at a decent restaurant. The rest is all software.
Posted by: epobirs at May 26, 2013 12:03 PM (kcfmt)
Posted by: Dr-Robert at May 26, 2013 03:48 PM (pay47)
oh wait, just realized you're Robert Ferrigno. Your Assassins series was awesome and my mom LOVED Heart Breaker and Scavenger
Posted by: The Dude at May 26, 2013 12:04 PM (vJdyz)
Posted by: epobirs at May 26, 2013 04:03 PM (kcfmt)
Yeah, I said that in an ONT and got yelled at. If you find me so interesting that you want to watch me rubbing one out or using Nike+ Fitness in the nude, knock yourself out. Of course, doing so would kill your name and tank your stocks but if your that determined to see it, knock yourself out
just wish someone in the console realm would add some damn mkv.
Posted by: The Dude at May 26, 2013 12:12 PM (vJdyz)
Posted by: Merovign, Dark Lord of the Sith's Other Mobile[/i][/b][/s][/u] at May 26, 2013 12:22 PM (qyfb5)
The stereoscopic approach has its own obstacles in terms of doing anything useful.
Kinect detects motion just fine. It is the system's overhead and ability to react in a timely fashion that is the problem. Steel Battalion tries to do way too much all at once and is simply beyond the scope of what the current hardware can do. Remaking it for the X1 wouldn't necessarily make it a good game as it had plenty of other problems.
Kinect has taken a lot of abuse because people don't get how big of a workload it represents. Getting a computer to do processing that we have a handle on by the time we're toddlers is far harder than we can easily appreciate because it seems so natural of a thing while being able to calculate a few million polygons in a scene seems astoundingly hard. The real difference is that we aren't built for that and we are built for perceiving and reacting to movement. Until you try to get a machine to do it, it can be hard to get how amazing it is that a typical human can snatch a thrown ball out of the air.
That doesn't mean Kinect gets a full pass on not delivering on the full promise. Just recognition that nothing ever does in its generation. The generation that follows makes good on what was promised before and fails at its own loftier goals. The trick is delivering enough customer satisfaction along the way to keep the product going.
It's like the HD thing. Technically, the original Xbox represented the first console entry into HD but it was little more than a novelty supported in a handful of titles. The PS3/360 generation was touted as the HD breakthrough for consoles. But that depended a lot on what you were willing to credit as HD. The majority of games on these machines are rendered at much less than the 1080p most people regard as HD. A fair portion render at less than 720p even. (The PS3 is stronger on resolution but the hardware scaler in the Xbox 360 made this hard to appreciate in all but a few highly optimized PS3 titles.)
The PS4/X1 generation is going to be the first that treats a 1080p display as the default. The difference will be much like that between the PS1 and PS2. They both drove an NTSC/PAL display but the PS2 could do so much more per frame. The difference between games on the PS3/360 and PS4/X1 will be similar. Which means some games won't look any different at all. It's in the big budget production where the difference will show, with a lot more mid-budget games being able to much what previously required a much greater budget with much time devoted to optimization. The cost of producing the same audio and visual assets won't be any less but the effort needed to get them working will be much reduced, so long as the goal isn't full exploitation of the platform.
Posted by: epobirs at May 26, 2013 12:30 PM (kcfmt)
The main reason I'm building an HTPC box is my general annoyance at the limitations of every single other solution I've ever tried. I don't want to invest time in transcoding files I may watch once and never again. I want the box to play everything, which really means I want VLC on the downstairs entertainment center.
Such is the hidden cost of obtaining media from 'diverse' sources but it isn't like I wasn't keen on building a new machine anyway at the slightest excuse.
Though the real problem isn't MKV. It's just a wrapper. Sony and Microsoft could add it any time they got the whim. Sony already ships plenty of stuff that does MKV, in Blu-ray decks and network players. The problem is that MKV is just a wrapper and anything can be inside. Plenty of gear that handles MKV still chokes when it encounters Ogg and FLAC audio. Or some variant that VLC knows about but hasn't been incorporated in the reference platform most of the players use.
Posted by: epobirs at May 26, 2013 12:42 PM (kcfmt)
Hold the big silver button down for 5 seconds. A menu will pop up allowing you to shut down the console & all controllers, or just the controller you push the button on. You actually aren't supposed to turn the console off by pushing the power button on the console.
You've got to love press conferences where as little information as possible is released with much sound and fury.
Selling points of th XBox1 are:
It does what the Roku I already own (at a much lower pricepoint) does.
It does what my DVR already does.
It does what my satellite receiver already does.
It can use Skype. (Just like four other devices hanging around my living room.)
It has rumble packs built into the triggers. (OK, that's pretty cool.)
Reasons not to buy the XBox1:
It isn't backwards compatible. If I want to enjoy the library of games I already own, I'll need to have two consoles hooked up. (And spare me the talking point about MS being unable to code an emulator.)
The Kinect is always on. In theory, eagerly waiting for you to say "XBox on". In practice, any power which can be abused, will be abused.
Required internet connection, and pressure on game devs to leverage this. Unless multiplayer becomes free to play on XBox Live, this is somewhere between exploitation and highway robbery.
Used games are about to be severely curtailed. Which means paying $65+ for games, forever.
It doesn't do anything new.
Anybody who wants an internet hub, already has an internet hub (or two). Which they already bought at much lower pricepoints.
The graphics don't look significantly better than the XBox360.
It's going to be expensive.
If you visit while watching TV, are prone to gesturing while you do, the new Kinect functionality will not be your friend. (Ditto if you say anything it might interpret as a command during your conversation.)
My prediction is that the XBox1 is going to be a disaster of Zune-like proportions.
Posted by: Luke at May 26, 2013 12:51 PM (sGrNc)
Posted by: waelse1 at May 26, 2013 01:17 PM (CkeQ+)
Posted by: Empire1 at May 26, 2013 01:25 PM (18CMn)
Massive disappoint. And I don't care about the "ERMAGERD ONLINE ALL THE TIME IS THE WAVE OF THE FUTURE". We don't have the national network infrastructure to support it, outside close proximity to regional hubs, in any meaningful way right now outside of saving your game to cloud storage or intrusive DRM. The way they've managed the cloud storage thus far gives me pause about the whole concept; my 360's cloud storage is down a good 50% of the time I try to access it, and it's not my connection or system; it's on Microsoft's end per diagnostics I've run on my equipment, checks I've had sis' fiance do, and error codes I get back when trying to connect.
Also, I'm just of the opinion that playing single player shouldn't require a network connection. If I'm in SP, it's because I don't want to be bugged by other people or I don't have a readily available net connection. It's as simple as that.
More also: the dev stuff I've been reading says you can't run the system without the Kinect 2. I disconnected my current Kinect because it was always doing stupid shit while I was trying to watch programs or play a game. Yay for dad talking to the AC repair guy, on the other side of the house, in the basement, make my weapons constantly switch when in Mass Effect 3...Or the bizzare stuff it'd do when the dog would walk by close to the entertainment center. Which also brings up how that's the only game I found it to be worth using voice commands in, and all the other things I've messed with on voice and motion were just poorly integrated, gimmicky, pointless, or a combination thereof.
With the install to native hard drive stuff (another series of dev comments indicates it's 500 gigs tops and not replaceable...might become an issue), might as well just invest in a new PC and buy a bunch of stuff during Steam sales. If their incoming exclusives are like their current "exclusives", they'll be up there in a year or so tops anyway, other than Halo. And Halo alone isn't worth dropping that much cash on a system.
Posted by: Ranba Ral at May 26, 2013 01:40 PM (G99e4)
Thanks for the thoughtful reply. I certainly don't believe that the presence of stereo optics will be a panacea for future motion controllers. While I've never pursued robot vision during my years of computer geekdom either inside or outside the classroom, it just seems to me that stereo optics would at the very least provide a stronger foundation to properly support games that require complex movements from the players (such as Steel Battalion).
PS Move is little more than a webcam; I don't know about the Kinnect. I would hope that the upcoming motion input systems will actually provide their own processing capability and pass that processed information back via API thereby relieving some of the image analysis burden from the console itself. Otherwise, motion games will remain in Shittytown (population: shit).
Upon the launch of Kinnect, I figured that it would be little more than a glorified DDR interface and that's all it's been successful at to date. It's been oversold to not only gamers but developers, I suspect. Though I'll be passing this upcoming console generation, I hope this aspect of gaming changes for the better.
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 01:45 PM (7xeJQ)
I don't own an XBox 360 console. I own XBox 360 controllers and use them for PC gaming. Nevertheless, I attempted the 5-second hold-down trick with the 360 Status applet up and no dice. Thanks anyway.
Posted by: Sandra Fluke's solid gold diaphragm at May 26, 2013 01:49 PM (7xeJQ)
My prediction is that the XBox1 is going to be a disaster of Zune-like proportions.
Posted by: Luke at May 26, 2013 04:51 PM (sGrNc)
Everyone always says this. Yet I owned a Zune and it was a damned good piece of hardware and the music pass was ahead of its time. The Zune failed not because it wasn't a leap forward (all things consider it actually was) it failed because MS abandoned it. If MS holds to the Xbox One it'll do better than you think. MS is still holding on to a lot of good IP. Plus eventually the 360 will be phased out, then people will have no choice.
Posted by: tsrblke (Phone) at May 26, 2013 01:54 PM (GaqMa)
I also liked the Zune when I got to borrow it from a friend. Their marketing for it was terrible though and didn't do anything to get people away from similarly set up iPods.
Unless they up their game massively, I'm not seeing the XboxOne doing that well. Pretty much everyone I've talked to outside of the few here singing it's praises range from not impressed to actively hostile to it (and a lot of these people are Xbox Uber Alles types).
Posted by: Ranba Ral at May 26, 2013 01:58 PM (G99e4)
Posted by: Ranba Ral at May 26, 2013 05:58 PM (G99e4)
People are mad because the reveal was not aimed at gaming.
This won't come out until October (at the earliest) I expect MS to up their end of that game starting at E3.
Posted by: tsrblke at May 26, 2013 02:24 PM (GaqMa)
Posted by: Dr-Robert at May 26, 2013 02:26 PM (pay47)
The end of used is the first no-sale flag for me, and they were already doing basically the same thing on the 360 with the practice of leaving out stuff you really need and calling it free bonus content... only available for free to the original owner.
The always on, always connected to the Internet is dealbreaker number two. So they want me to drop $500 on the machine, $60+ for games AND pay a monthly fee or it all stops?
And really, is that bit about no audio out the HDMI jack right? Can't be. Even Microsoft isn't that stupid... right? Until a few days ago I would have been hard pressed to hook that up. Lots of people have TVs with HDMI ports and no optical port and no line in port that can pair to one. My TV has a line in that can pair with the VGA in but not the HDMI. Now I have a receiver that could do it... but I have both of the optical ports in use so it would require rethinking.
Posted by: John Morris at May 26, 2013 02:46 PM (YhRJW)
Posted by: John Morris at May 26, 2013 06:46 PM (YhRJW)
Yeah, I wasn't talking about audio straight to the tv but rather that bit was meant as in a receiver link though I understand why they went TOSLINK as HDMI receivers are still expensive and still not widely adapted. Just a small thing that made me cringe even though it's the better option with the way the back of the box looks like that they showed off
Posted by: The Dude at May 26, 2013 03:01 PM (vJdyz)
Posted by: The Dude at May 26, 2013 03:07 PM (vJdyz)
Posted by: The Dude at May 26, 2013 03:09 PM (vJdyz)
I seem to recall reading a few days before the Xbox One reveal that Sony responded to then-unconfirmed rumors of Xbox One having used game DRM that they couldn't stop 3rd party developers from doing it or always online requirements for games, but they weren't going to actively support it and thought it was a mistake...
Posted by: Ranba Ral at May 26, 2013 03:38 PM (G99e4)
Posted by: Ranba Ral at May 26, 2013 03:41 PM (G99e4)
I did not say that the Zune (or by extension, the XBox1) wasn't a good piece of equipment.
The Zune failed because it launched into a saturated market, at a high price point, locked into an inferior distribution infrastructure.
I see some similarities.
I'm not alone in this.
The XBox is a game console, yet for months MS has actively downplayed the role of gaming in the XBox1.
The hype has all been about how it can be an internet hub, or a DVR.
People who want an internet hub or a DVR will buy an internet hub or DVR, NOT a gaming console. (And realistically, they already have them.)
Especially since XBox demands you pay a monthly subscription to actually *use* XBox Live as an internet hub. Roku and Blu-Ray players have a much lower price point, and have no subscription fee. (That's *if* you don't have a TV that can serve as an internet hub. At 1080p to take advantage of XBox1's actual improvements, you probably do.)
Funny that you say gamers will have nowhere else to go.
Because technologic advancement and free market competition haven't exactly led to stability or monopolies among hardware providers yet.
Ouya and Oculus Rift are the up-and-coming gaming console challengers that I know of, and I'm not exactly plugged in. There are most likely more.
With a "clean" buy-in, which a lack of backwards-compatibility ensures, I'm much more likely to buy in to Oculus Rift, especially if it's at a lower pricepoint than the XBox1, which it looks like it's going to be--by a considerable margin.
Posted by: Luke at May 26, 2013 03:59 PM (sGrNc)
I watched the release and panned it like the rest of the internet, but as we get further away from it, i'm actually getting excited. I'm specifically talking about the XBONE too.
Dude and myself sat for an hour and bullshitted about it on jabber, and both of us were fairly geeked about it. And I wasn't planning on buying one.
Steam authenticates what every 2 weeks? I bet they will default to something like that. It does suck if you live on a military base or somewhere without internet you control.
Posted by: Zakn at May 26, 2013 04:07 PM (zyaZ1)
There are more cost-effective ways to get what they're giving me. The "always on" aspect was the first nail. The price-point and the subsequent value were the final nail.
Posted by: Slapweasel at May 26, 2013 04:48 PM (7gwGw)
However is an XBox user bails and goes PS4 then they lose.
WII-U is not going to be a factor the next gen for PS or XB gamers. It barely competes with the current Gen in terms of hardware, it'll be blown away by the next.
Posted by: The Atom Bomb of Loving Kindness at May 26, 2013 05:32 PM (jqHOY)
1. I have around 150 Xbox 360 games. At least. I haven't counted in a while and some are packed away while construction work is happening in my house. (I can stop any time I want!)
2. My average cost per game is around $15.
3. Less than 10% of my games were purchased used.
This claim being made by so many that they'll be priced out of the market if secondhand games go away is just nonsense. Game prices are based almost entirely on development and marketing costs measured against a desire to recoup those costs within three months of release. (Smaller publishers are less compelled by looking good on quarterly reports but the influences pervades.) Once a game is in profits it can continue to be very profitable selling it at a much lower price.
All it takes is patience and paying a little attention. I'm in no rush to play the latest thing and rarely give any mind to the prices for items released less than six months ago unless there is a promotion that brings it within my accepted price range. Used games could cease to exist tomorrow and I'd still be able to buy far more games than I'll ever properly play despite being on a very limited income.
Posted by: epobirs at May 26, 2013 05:57 PM (kcfmt)
The Ouya already has dozens of competitors. Anybody with a few nickels to rub together can start a company selling a host for Android games. If I really cared about Android games on my TV I'd just run a mini-HDMI to HDMI cable to my TV and link a PS3 controller over Bluetooth. I already have all of these items. I'm just lacking the interest. Ouya doesn't own anything involved in the platform and they aren't going to make much on the box itself.
The Oculus Rift is just the latest HMD. Companies have been pitching these every year since the late 80s. HMD remains the game interface of tomorrow but tomorrow never comes. If any existing major player in the business thinks the Rift shows real moneymaking potential, they'll have a similar device for their platform within a year and put more marketing capital behind it than the entire operating budget of Occulus.
The thing to remember is that the Rift is not a platform in the true sense. It is an accessory for PC games. Oculus exists at all because it became feasible to put a certain amount of functionality at a certain price point in an HMD. Not because they're doing anything new. The essential RandD was done twenty years ago. It was just too costly and clunky to make into a viable product then.
HMDs could become popular but no one company will become a titan because of it. It's like expecting a particular brand of mouse or keyboard to be held in the same regard as the platform it attaches to. Logitech and Microsoft are big brands in the mouse business but nobody ever spoke of mice as the next big platform. Nobody sane. Mice were merely a common element that became established on all major platforms by a certain point in history, until the first platforms that generated a lot of software revenue without being driven by the desktop metaphor became established.
Posted by: epobirs at May 26, 2013 06:20 PM (kcfmt)
I was newly married and we were moving to a new post. Rented a new place, but our shit was still a week out. Literally sleeping on cots (I didn't know about the whole borrow a mattress thing you actually can do). No tv. No internet. Even for a day we didn't have power in the apartment. We played board games for two days. Oh also broke as shit. I convinced my wife that we should use what little money we had to buy an XBOX (original) and 2 games. We played that on a little tv that I had brought with me from Power School. It was a fucking godsend. (We would have had my n64, but someone had broke into my barracks room and stole it a month before I left)
Every time I move, I think about that. Because comcast or whoever takes a fucking week to hook you up. The last time I moved, I watched all the Sopranos. Because all I had were the dvds.
So yea. I get why it's a thing. Thats why I said they should go with the 14 day thing that steam uses. And yes I remember when HL2 came out and no one could play it for a week. Also things like evo where you go to a hotel and play fighting games with people on a weekend.
Posted by: Zakn at May 26, 2013 06:35 PM (zyaZ1)
Posted by: Zakn at May 26, 2013 06:40 PM (zyaZ1)
Posted by: Zakn at May 26, 2013 10:35 PM (zyaZ1)
We had no net here when we moved in because AT&T was the suxxors. For 2 weeks.
I'll say this, MS will implement some no net way of authenticating games (even if it's just having the disk in.) They've said repeatedly prior to the Xbox one that too much of their user base lives where internet isn't stable yet (this is the reason they gave for not pushing a diskless slim model of the 360.)
Posted by: tsrblke at May 26, 2013 07:02 PM (GaqMa)
The guestimate is that Oculus Rift is going to go for around $250-$300. My computer is a sunk cost, and perfectly capable of carrying the load.
The guestimate for the XBox1 is $500.
Ouya goes for $99.
"All that game shit" is the only thing I'm interested in when talking about game consoles.
That's why people buy game consoles, to play games.
It is, after all, a game console.
MS wishes that were not the case.
I wish McCain had won, and then died from the shock.
Wishes don't mean shit.
@130
A major reason publishers are willing to drop their prices is competition from the secondhand market. The publisher makes no profit from the sale of used games, and so would much rather sell at a lower price and get some profit than none at all.
But if the secondhand market is eliminated, the calculus changes. It suddenly becomes more profitable to sell 10 games @ $65 than 60 games @ $10.
There is evidence to support this. Skyrim, for instance, came out in 2011. It was a game that lots of people bought, but didn't turn over into the secondhand market. It's only in the past few months the price has started dropping in retail stores.
Posted by: Luke at May 26, 2013 07:23 PM (sGrNc)
Posted by: and irresolute at May 26, 2013 10:39 PM (DBH1h)
Posted by: burt at May 27, 2013 05:18 AM (/QJXp)
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Posted by: The Dude at May 26, 2013 10:11 AM (vJdyz)